pub fn update_scenarios(
ui: &mut Ui,
scenarios: &mut Scenarios,
control_loop_sequences: &ControlLoopSequences,
ucas: &Ucas,
hazards: &Hazards,
constraints: &Constraints,
)pub fn update_scenarios(
ui: &mut Ui,
scenarios: &mut Scenarios,
control_loop_sequences: &ControlLoopSequences,
ucas: &Ucas,
hazards: &Hazards,
constraints: &Constraints,
)