pub fn update_control_loop_sequences(
ui: &mut Ui,
control_loop_sequences: &mut ControlLoopSequences,
control_loops: &ControlLoops,
interactions: &Interactions,
)pub fn update_control_loop_sequences(
ui: &mut Ui,
control_loop_sequences: &mut ControlLoopSequences,
control_loops: &ControlLoops,
interactions: &Interactions,
)